Tag: Equipment

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  • Gas Mask

    A gas mask designed to protect an individual against airborne contaminants or hostile environments. This item can be purchased as a stand-alone device or an attachment to an existing helmet. * +2 to Vigor checks against airborne pathogens. * +2 to [[ …

  • equ_wea-security truncheon

    h3. RAVENLOCKE SECURITY TRUNCHEON The Security Truncheon is the standard in non-lethal response. Designed to parry attacks and deliver the maximum shock allowed under international treaties. Opponents struck with the truncheon resolve damage first then …

  • equ_ele-comscience sct

    h3. COMSCIENCE SCT Keep your information private with a ComScience Secure Communications Transmitter device! The device compresses all data at 1:1,000 rates, so a minute of audio or video fits into less than a tenth of a second. Impossible to isolate …

  • equ_ele-comscience mts

    h3. COMSCIENCE MTS Now being fully wired in doesn’t mean you have to carry an awkward handset, or look like a geek with an ear-bud. The MTS sticks to your skin behind either ear (−4 to Notice rolls to spot visually), and is a fully-functional audio …

  • equ_ele-comscience sms

    h3. COMSCIENCE SMS Sometimes you don’t want everyone hearing what you have to say. The Subvocal Microphone System combines Comscience micro-transmitter technology with state-of-the-art subvocal voice recognition. Just stick it to your throat by the …

  • equ_ele-diansheng industries "piyin"

    h3. DIANSHENG INDUSTRIES “PIYIN” Top-quality stick-on communicator blends automatically with any surface. The color-changing material matches whatever surface it’s attached to (−4 to Notice rolls to spot visually). The Piyin is solar-powered, so it …

  • Goggles

    Goggles are protective lenses that cover the eyes. Straps hold them in place so they are unlikely to be knocked off. Owner may specify their appearance at time of purchase. Options include different colored lenses as well as tint level and mirrored. …

  • Goggles, Night Vision

    Goggles are protective lenses that cover the eyes. Straps hold them in place so they are unlikely to be knocked off. These grant the [[Low Light | Low-Light]] vision ability (Ignore attack penalties for Dim and Dark lighting.) *Item Properties:* None …

  • Goggles, Thermographic

    Goggles are protective lenses that cover the eyes. Straps hold them in place so they are unlikely to be knocked off. These grant the [[Infravision]] ability (see in the infrared spectrum— meaning they can “see” by detecting heat. Creatures with …

  • Goggles, Telescopic

    Goggles are protective lenses that cover the eyes. Straps hold them in place so they are unlikely to be knocked off. The telescopic circuits in these goggles grant to wearer a -1 reduction in ranged penalties for medium and long range shots. *Item …

  • Goggles, Microscopic

    Goggles are protective lenses that cover the eyes. Straps hold them in place so they are unlikely to be knocked off. This allows the wearer to see small details down to the atomic level. In certain circumstances this could grant a +1 bonus to extremely …

  • Goggles, Flash Compensator

    Goggles are protective lenses that cover the eyes. Straps hold them in place so they are unlikely to be knocked off. Flash Compensating goggles have circuits that detect sudden bright light and instantly become opaque for a few nano seconds to protect …

  • Goggles, Bi-Optic

    Goggles are protective lenses that cover the eyes. Straps hold them in place so they are unlikely to be knocked off. These goggles have two of the Goggle options below. * Night Vision * Infravision * Telescopic * Microscopic * Flash Compensator …

  • Goggles, Tri-Optic

    Goggles are protective lenses that cover the eyes. Straps hold them in place so they are unlikely to be knocked off. These goggles have three of the Goggle options below. * Night Vision * Infravision * Telescopic * Microscopic * Flash Compensator …

  • Goggles, Multi-Optic

    Goggles are protective lenses that cover the eyes. Straps hold them in place so they are unlikely to be knocked off. These goggles have four of the Goggle options below. * Night Vision * Infravision * Telescopic * Microscopic * Flash Compensator …

  • Glasses

    Glasses are protective lenses that cover the eyes. Glasses come in a number of models including different colored lenses as well as tint level and mirrored. These options rarely have any game effect. A character wearing glasses that suffers a wound …

  • Glasses, Night Vision

    Glasses are protective lenses that cover the eyes. Wearing these glasses grants the [[Low Light | Low-Light vision]] ability which eliminates darkness penalties for Dim and Dark Lighting conditions. A character wearing glasses that suffers a wound …

  • Glasses, Thermographic

    Glasses are protective lenses that cover the eyes. Wearing these glasses grants the [[Infravision | Infravision]] ability which halves darkness penalties. A character wearing glasses that suffers a wound must make an [[Agility]] test or the glasses …

  • Glasses, Telescopic

    Glasses are protective lenses that cover the eyes. Wearing these glasses reduces the ranged penalty by 1 for shooting at Medium and Long Range. A character wearing glasses that suffers a wound must make an [[Agility]] test or the glasses become …

  • Glasses, Microscopic

    Glasses are protective lenses that cover the eyes. These glasses have a very high level of digital magnification which allows the wearer to see small details down to the atomic level. In certain circumstances this could grant a +1 bonus to extremely …

  • Glasses, Flash Compensator

    Glasses are protective lenses that cover the eyes. These glasses have circuits that detect sudden bright light and instantly become opaque for a few nano seconds to protect the eye against glare. This grants a +2 bonus to tests versus flash attacks and …

  • Glasses, Bi-Optic

    Glasses are protective lenses that cover the eyes. These glasses have two layers of advanced circuits which grants two of the vision options below. A character wearing glasses that suffers a wound must make an [[Agility]] test or the glasses become …

  • Glasses, Tri-Optic

    Glasses are protective lenses that cover the eyes. These glasses have three layers of advanced circuits which grants three of the vision options below. A character wearing glasses that suffers a wound must make an [[Agility]] test or the glasses …

  • Glasses, Multi-Optic

    Glasses are protective lenses that cover the eyes. These glasses have four layers of advanced circuits which grants four of the vision options below. A character wearing glasses that suffers a wound must make an [[Agility]] test or the glasses become …

  • Lenses

    Lenses are a millimeter thick membrane that are applied directly to a wearers eye. A character wearing lenses that suffers a wound must roll an [[Agility]] with a +2 bonus. In the rare circumstance that this test fails, one lens is knocked loose and …

  • Lenses, Night Vision

    Lenses are a millimeter thick membrane that are applied directly to a wearers eye. A character wearing lenses that suffers a wound must roll an [[Agility]] with a +2 bonus. In the rare circumstance that this test fails, one lens is knocked loose and …

  • Lenses, Thermographic

    Lenses are a millimeter thick membrane that are applied directly to a wearers eye. A character wearing lenses that suffers a wound must roll an [[Agility]] with a +2 bonus. In the rare circumstance that this test fails, one lens is knocked loose and …

  • Lenses, Flash Compensator

    Lenses are a millimeter thick membrane that are applied directly to a wearers eye. A character wearing lenses that suffers a wound must roll an [[Agility]] with a +2 bonus. In the rare circumstance that this test fails, one lens is knocked loose and …

  • Lenses, Bi-Optic

    Lenses are a millimeter thick membrane that are applied directly to a wearers eye. A character wearing lenses that suffers a wound must roll an [[Agility]] with a +2 bonus. In the rare circumstance that this test fails, one lens is knocked loose and …

  • Lenses, Retinal Duplication

    Lenses are a millimeter thick membrane that are applied directly to a wearers eye. A character wearing lenses that suffers a wound must roll an [[Agility]] with a +2 bonus. In the rare circumstance that this test fails, one lens is knocked loose and …

  • Lenses, Tri-Optic

    Lenses are a millimeter thick membrane that are applied directly to a wearers eye. A character wearing lenses that suffers a wound must roll an [[Agility]] with a +2 bonus. In the rare circumstance that this test fails, one lens is knocked loose and …

  • equ_drone-lone star

    h2. AGA LONE STAR RECONNAISSANCE DRONE
    Act of God Armaments created the Lone Star Recon Drone for the famous Texas Rangers. Now, it sees use as a major recon and light fighter drone all over the world! The Lone Star is a VTOL drone meant for long …

  • equ_drone-aquarius raptor

    h2. AQUARIUS RAPTOR
    The Raptor is a flight-capable hunter-killer drone which sees widespread use throughout the North American Coalition. Raptor drones are used to patrol border areas, strike behind enemy lines, and in some cases to put down …

  • equ_drone-war horse

    h2. BLACK KNIGHT WAR HORSE
    The War Horse was originally commissioned for use by the GLU’s military forces as a combination supply carrier and mobile weapons platform. The War Horse circulated though out the rest of the world, and is based on one of …

  • equ_drone-helios eye borg

    h2. HELIOS EYE BORG!(media-item-align-right)//db4sgowjqfwig.cloudfront.net/assets/292391/eye_borg.jpg?1391537579(eye_borg.jpg)!
    Helios’s eye borg is quickly becoming the first name in law enforcement spy drones. The eye borg is a spherical drone …

  • equ_ultrasonic_sensor

    h2. Ultrasonic Sensor
    A hand-held device that displays the presence of living beings within 11", minus one inch per the [[obstacles|Objects Toughness]]. This device may be integrated with the TAP interface. Return to [[Electronics | …

  • equ_ele-comm-unit

    A basic cellular communication device, available in a multitude of manufactures, colors, styles and other nuances. Allows peer-to-peer communication via satellite relay almost anywhere. Contact list, 24-hour rechargeable batteries, and other mundane …

  • Backpack

    A backpack is, in its simplest form, a cloth sack carried on one's back and secured with straps that go over the shoulders, or otherwise carried. Modern backpacks are sturdily built and tend to have multiple pockets and adjustable straps for the wearer's …

  • Infusion Delivery System

    [[Ravenlocke Securities | Ravenlocke's]] new Infusion Delivery System, or IDS, or even more simply 'Splatterball' is a new take on an old technology. A gelatin capsule is fired from a pneumatic firearm. Upon contact, the capsule breaks, and the compound …

  • Gauntlet

    A vambrace with a hyper-tagged, pneumatic firing mechanism consisting of a barbed bolt, attached to a 120' cord of retractable MonoWire. It is fitted with an titanium head for securely affixing to structures, and the cord can be safely detached from the …

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