Shotgun Ammo

Ammo Weight Cost Notes
Standard Shot 4/20 300/20 Standard pellet round, +2 Shooting
Breaching -/50 - +4 dmg on inanimate objects, -4 damage vs armor
Flechette Slug -/50 8x 2d6 dmg, all ranges, AP 8/4/0
Inferno Shot -/50 - 26d Fire damage, catch fire 4+, flamer template
Non-Lethal -/50 ? 2d8 non-lethal damage, halves range
Sunder Slug -/50 100x Nanites destroy 1 point of armor, 2 on a raise
Standard Slug -/50 - 2d10, no range decrease, no shooting bonus
Rifled Slug -/50 2x for use in Rifled Bore
Saboted Slug -/50 4x AP 4, reduces damage a die type
Tazer Slug -/50 - 28d non-leathal, vigor check -2 or shaken
Tracker Slug -/50 ? Epoxy attaches mircotransmitter 1 mile range
Gumball, 10 ga 7/50 600/50 epoxy round to immobilize
Tasmanian Devil, 10ga 7/50 600/50 Tazer round, save vs shock
Microflechette, 9ga 7/50 600/50 target suffers -1 for heal rolls

Shotgun Ammo

Saints in the Shadows Smorgie